Roblox Dungeon Quest Hack Script Pastebin

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Jul 8th, 2019
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Roblox Dungeon Quest Hack Script Pastebin 2019

  1. local dungeongui = Instance.new('ScreenGui')
  2. local b1 = Instance.new('TextButton')
  3. local b2 = Instance.new('TextButton')
  4. local b4 = Instance.new('TextButton')
  5. local b6 = Instance.new('TextButton')
  6. local dungeon = Instance.new('TextLabel')
  7. dungeongui.Name = 'dungeongui'
  8. dungeongui.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
  9. dungeongui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  10. Frame.Parent = dungeongui
  11. Frame.Position = UDim2.new(0.0292611569, 0, 0.147877008, 0)
  12. b1.Parent = Frame
  13. b1.BackgroundTransparency = 1
  14. b1.Position = UDim2.new(0, 0, 0.166666657, 0)
  15. b1.Font = Enum.Font.SourceSans
  16. b1.TextColor3 = Color3.new(0, 0, 0)
  17. b1.TextSize = 14
  18. tl1.Parent = Frame
  19. tl1.BackgroundTransparency = 1
  20. tl1.Size = UDim2.new(0, 230, 0, 30)
  21. tl1.Text = 'Status'
  22. tl1.TextScaled = true
  23. tl1.TextWrapped = true
  24. b2.Name = 'b2'
  25. b2.BackgroundColor3 = Color3.new(1, 1, 1)
  26. b2.BorderSizePixel = 0
  27. b2.Position = UDim2.new(0.565217376, 0, 0.166666672, 0)
  28. b2.Font = Enum.Font.SourceSans
  29. b2.TextColor3 = Color3.new(0, 0, 0)
  30. b2.TextSize = 14
  31. b3.Parent = Frame
  32. b3.BackgroundTransparency = 1
  33. b3.Position = UDim2.new(0, 0, 0.266666681, 0)
  34. b3.Font = Enum.Font.SourceSans
  35. b3.TextColor3 = Color3.new(0, 0, 0)
  36. b3.TextSize = 14
  37. b4.Parent = Frame
  38. b4.BackgroundTransparency = 1
  39. b4.Position = UDim2.new(0.565217376, 0, 0.266666681, 0)
  40. b4.Font = Enum.Font.SourceSans
  41. b4.TextColor3 = Color3.new(0, 0, 0)
  42. b4.TextSize = 14
  43. b5.Parent = Frame
  44. b5.BackgroundTransparency = 1
  45. b5.Position = UDim2.new(0, 0, 0.366666675, 0)
  46. b5.Font = Enum.Font.SourceSans
  47. b5.TextColor3 = Color3.new(0, 0, 0)
  48. b5.TextSize = 14
  49. b6.Parent = Frame
  50. b6.BackgroundTransparency = 1
  51. b6.Position = UDim2.new(0.565217376, 0, 0.366666675, 0)
  52. b6.Font = Enum.Font.SourceSans
  53. b6.TextColor3 = Color3.new(0, 0, 0)
  54. b6.TextSize = 14
  55. b7.Parent = Frame
  56. b7.BackgroundTransparency = 1
  57. b7.Position = UDim2.new(0, 0, 0.466666669, 0)
  58. b7.Font = Enum.Font.SourceSans
  59. b7.TextColor3 = Color3.new(0, 0, 0)
  60. b7.TextSize = 14
  61. dungeon.Parent = dungeongui
  62. dungeon.BackgroundTransparency = 1
  63. dungeon.Position = UDim2.new(0.9268471, 0, 0, 0)
  64. dungeon.Font = Enum.Font.SourceSans
  65. dungeon.TextColor3 = Color3.new(0, 0, 0)
  66. dungeon.TextSize = 14
  67. -- Scripts:
  68. function SCRIPT_QCLW90_FAKESCRIPT() -- Frame.LocalScript
  69. script.Parent = Frame
  70. return math.acos(math.cos(X*math.pi))/math.pi
  71. frame = script.Parent
  72. frame.Active = true
  73. while wait(0.01) do
  74. frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
  75. end
  76. coroutine.resume(coroutine.create(SCRIPT_QCLW90_FAKESCRIPT))
  77. function SCRIPT_NBZH75_FAKESCRIPT() -- b1.LocalScript
  78. script.Parent = b1
  79. local button = script.Parent
  80. local toggle = false
  81. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
  82. if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
  83. local function Modify(part)
  84. end
  85. local function recursive(obj)
  86. if (child.Name name) then
  87. end
  88. end
  89. recursive(workspace);
  90. local nama = 'Demon Warrior';
  91. part.Head:Destroy()
  92. for _, child in pairs(obj:GetChildren()) do
  93. Modify(child);
  94. recursive(child);
  95. end
  96. end
  97. if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
  98. local function Modify(part)
  99. end
  100. local function recursive(obj)
  101. if (child.Name name) then
  102. end
  103. end
  104. recursive(workspace);
  105. local nama = 'Pirate Rifleman';
  106. part.Head:Destroy()
  107. for _, child in pairs(obj:GetChildren()) do
  108. Modify(child);
  109. recursive(child);
  110. end
  111. end
  112. if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
  113. local function Modify(part)
  114. end
  115. local function recursive(obj)
  116. if (child.Name name) then
  117. end
  118. end
  119. recursive(workspace);
  120. local nama = 'Elementalist';
  121. part.Head:Destroy()
  122. for _, child in pairs(obj:GetChildren()) do
  123. Modify(child);
  124. recursive(child);
  125. end
  126. local function Modify(part)
  127. end
  128. local function recursive(obj)
  129. if (child.Name nama) then
  130. end
  131. end
  132. recursive(workspace);
  133. if dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Samurai Swordsman' then
  134. local function Modify(part)
  135. end
  136. local function recursive(obj)
  137. if (child.Name name) then
  138. end
  139. end
  140. recursive(workspace);
  141. end
  142. tl1.Text = 'Cleared Room'
  143. coroutine.resume(coroutine.create(SCRIPT_NBZH75_FAKESCRIPT))
  144. function SCRIPT_WXPQ79_FAKESCRIPT() -- b2.LocalScript
  145. script.Parent = b2
  146. m = plr:GetMouse()
  147. tl1 = script.Parent.Parent.tl1
  148. button.MouseButton1Down:Connect(function()
  149. toggle = true
  150. plr.Character.Humanoid.WalkSpeed = speed
  151. toggle = false
  152. plr.Character.Humanoid.WalkSpeed = 16
  153. end)
  154. coroutine.resume(coroutine.create(SCRIPT_WXPQ79_FAKESCRIPT))
  155. function SCRIPT_XSFB81_FAKESCRIPT() -- b3.LocalScript
  156. script.Parent = b3
  157. m = plr:GetMouse()
  158. tl1 = script.Parent.Parent.tl1
  159. button.MouseButton1Down:Connect(function()
  160. toggle = true
  161. plr.Character.Humanoid.HipHeight = hipheight
  162. toggle = false
  163. plr.Character.Humanoid.HipHeight = 2
  164. end)
  165. coroutine.resume(coroutine.create(SCRIPT_XSFB81_FAKESCRIPT))
  166. function SCRIPT_IPOT76_FAKESCRIPT() -- b4.LocalScript
  167. script.Parent = b4
  168. tl1 = script.Parent.Parent.tl1
  169. tl1.Text = 'Force started the game.'
  170. local Event = game:GetService('ReplicatedStorage').remotes.changeStartValue
  171. end)
  172. end
  173. coroutine.resume(coroutine.create(SCRIPT_IPOT76_FAKESCRIPT))
  174. function SCRIPT_VDTL90_FAKESCRIPT() -- b5.LocalScript
  175. script.Parent = b5
  176. local a = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
  177. local b = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
  178. local c = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
  179. local totTxt = '
  180. totTxt = totTxt.string.char(math.random(97,122))
  181. end
  182. toggle = false
  183. toggle = true
  184. a.Text = doText()
  185. c.Text = doText()
  186. end
  187. coroutine.resume(coroutine.create(SCRIPT_VDTL90_FAKESCRIPT))
  188. function SCRIPT_BONT75_FAKESCRIPT() -- b6.LocalScript
  189. script.Parent = b6
  190. button.MouseButton1Down:Connect(function()
  191. while wave true do
  192. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
  193. if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
  194. local function Modify(part)
  195. end
  196. local function recursive(obj)
  197. if (child.Name name) then
  198. end
  199. end
  200. recursive(workspace);
  201. local nama = 'Demon Warrior';
  202. part.Head:Destroy()
  203. for _, child in pairs(obj:GetChildren()) do
  204. Modify(child);
  205. recursive(child);
  206. end
  207. end
  208. if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
  209. local function Modify(part)
  210. end
  211. local function recursive(obj)
  212. if (child.Name name) then
  213. end
  214. end
  215. recursive(workspace);
  216. local nama = 'Pirate Rifleman';
  217. part.Head:Destroy()
  218. for _, child in pairs(obj:GetChildren()) do
  219. Modify(child);
  220. recursive(child);
  221. end
  222. end
  223. if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
  224. local function Modify(part)
  225. end
  226. local function recursive(obj)
  227. if (child.Name name) then
  228. end
  229. end
  230. recursive(workspace);
  231. local nama = 'Elementalist';
  232. part.Head:Destroy()
  233. for _, child in pairs(obj:GetChildren()) do
  234. Modify(child);
  235. recursive(child);
  236. end
  237. local function Modify(part)
  238. end
  239. local function recursive(obj)
  240. if (child.Name nama) then
  241. end
  242. end
  243. recursive(workspace);
  244. if dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Samurai Swordsman' then
  245. local function Modify(part)
  246. end
  247. local function recursive(obj)
  248. if (child.Name name) then
  249. end
  250. end
  251. recursive(workspace);
  252. end
  253. end
  254. coroutine.resume(coroutine.create(SCRIPT_BONT75_FAKESCRIPT))
  255. function SCRIPT_RGHV74_FAKESCRIPT() -- b7.LocalScript
  256. script.Parent = b7
  257. dungeon = game.Workspace.dungeon
  258. local nama = 'room1';
  259. part.barrier:Destroy()
  260. for _, child in pairs(obj:GetChildren()) do
  261. Modify(child);
  262. recursive(child);
  263. end
  264. local function Modify(part)
  265. end
  266. local function recursive(obj)
  267. if (child.Name nama) then
  268. end
  269. end
  270. recursive(workspace);
  271. local nama = 'room3';
  272. part.barrier:Destroy()
  273. for _, child in pairs(obj:GetChildren()) do
  274. Modify(child);
  275. recursive(child);
  276. end
  277. local function Modify(part)
  278. end
  279. local function recursive(obj)
  280. if (child.Name nama) then
  281. end
  282. end
  283. recursive(workspace);
  284. local nama = 'room5';
  285. part.barrier:Destroy()
  286. for _, child in pairs(obj:GetChildren()) do
  287. Modify(child);
  288. recursive(child);
  289. end
  290. local function Modify(part)
  291. end
  292. local function recursive(obj)
  293. if (child.Name nama) then
  294. end
  295. end
  296. recursive(workspace);
  297. local nama = 'room7';
  298. part.barrier:Destroy()
  299. for _, child in pairs(obj:GetChildren()) do
  300. Modify(child);
  301. recursive(child);
  302. end
  303. local function Modify(part)
  304. end
  305. local function recursive(obj)
  306. if (child.Name nama) then
  307. end
  308. end
  309. recursive(workspace);
  310. local nama = 'initialRoom';
  311. part.barrier:Destroy()
  312. for _, child in pairs(obj:GetChildren()) do
  313. Modify(child);
  314. recursive(child);
  315. end
  316. end)
  317. coroutine.resume(coroutine.create(SCRIPT_RGHV74_FAKESCRIPT))
  318. function SCRIPT_TZMO81_FAKESCRIPT() -- dungeon.LocalScript
  319. script.Parent = dungeon
  320. function zigzag(X)
  321. end
  322. label = script.Parent
  323. label.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
  324. end
  325. if game.Players.LocalPlayer.Parent Players then
  326. local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
  327. if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
  328. label.Text = 'Dungeon: Pirate Island'
  329. if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
  330. label.Text = 'Dungeon: King's Castle'
  331. if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
  332. label.Text = 'Dungeon: The Underworld'
  333. end
  334. if dStatus.enemyName.Value 'Samurai Swordsman' or dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Elite Swordsman' or dStatus.enemyName.Value 'Ultimate Swordsman' then
  335. label.Text = 'Dungeon: Samurai Palace'
  336. else
  337. end
  338. end
  339. coroutine.resume(coroutine.create(SCRIPT_TZMO81_FAKESCRIPT))

Dungeon Quest Op Gui