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Dungeon Quest Xp Script Pastebin
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Roblox Dungeon Quest Hack Script Pastebin 2019
- local dungeongui = Instance.new('ScreenGui')
- local b1 = Instance.new('TextButton')
- local b2 = Instance.new('TextButton')
- local b4 = Instance.new('TextButton')
- local b6 = Instance.new('TextButton')
- local dungeon = Instance.new('TextLabel')
- dungeongui.Name = 'dungeongui'
- dungeongui.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- dungeongui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = dungeongui
- Frame.Position = UDim2.new(0.0292611569, 0, 0.147877008, 0)
- b1.Parent = Frame
- b1.BackgroundTransparency = 1
- b1.Position = UDim2.new(0, 0, 0.166666657, 0)
- b1.Font = Enum.Font.SourceSans
- b1.TextColor3 = Color3.new(0, 0, 0)
- b1.TextSize = 14
- tl1.Parent = Frame
- tl1.BackgroundTransparency = 1
- tl1.Size = UDim2.new(0, 230, 0, 30)
- tl1.Text = 'Status'
- tl1.TextScaled = true
- tl1.TextWrapped = true
- b2.Name = 'b2'
- b2.BackgroundColor3 = Color3.new(1, 1, 1)
- b2.BorderSizePixel = 0
- b2.Position = UDim2.new(0.565217376, 0, 0.166666672, 0)
- b2.Font = Enum.Font.SourceSans
- b2.TextColor3 = Color3.new(0, 0, 0)
- b2.TextSize = 14
- b3.Parent = Frame
- b3.BackgroundTransparency = 1
- b3.Position = UDim2.new(0, 0, 0.266666681, 0)
- b3.Font = Enum.Font.SourceSans
- b3.TextColor3 = Color3.new(0, 0, 0)
- b3.TextSize = 14
- b4.Parent = Frame
- b4.BackgroundTransparency = 1
- b4.Position = UDim2.new(0.565217376, 0, 0.266666681, 0)
- b4.Font = Enum.Font.SourceSans
- b4.TextColor3 = Color3.new(0, 0, 0)
- b4.TextSize = 14
- b5.Parent = Frame
- b5.BackgroundTransparency = 1
- b5.Position = UDim2.new(0, 0, 0.366666675, 0)
- b5.Font = Enum.Font.SourceSans
- b5.TextColor3 = Color3.new(0, 0, 0)
- b5.TextSize = 14
- b6.Parent = Frame
- b6.BackgroundTransparency = 1
- b6.Position = UDim2.new(0.565217376, 0, 0.366666675, 0)
- b6.Font = Enum.Font.SourceSans
- b6.TextColor3 = Color3.new(0, 0, 0)
- b6.TextSize = 14
- b7.Parent = Frame
- b7.BackgroundTransparency = 1
- b7.Position = UDim2.new(0, 0, 0.466666669, 0)
- b7.Font = Enum.Font.SourceSans
- b7.TextColor3 = Color3.new(0, 0, 0)
- b7.TextSize = 14
- dungeon.Parent = dungeongui
- dungeon.BackgroundTransparency = 1
- dungeon.Position = UDim2.new(0.9268471, 0, 0, 0)
- dungeon.Font = Enum.Font.SourceSans
- dungeon.TextColor3 = Color3.new(0, 0, 0)
- dungeon.TextSize = 14
- -- Scripts:
- function SCRIPT_QCLW90_FAKESCRIPT() -- Frame.LocalScript
- script.Parent = Frame
- return math.acos(math.cos(X*math.pi))/math.pi
- frame = script.Parent
- frame.Active = true
- while wait(0.01) do
- frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- coroutine.resume(coroutine.create(SCRIPT_QCLW90_FAKESCRIPT))
- function SCRIPT_NBZH75_FAKESCRIPT() -- b1.LocalScript
- script.Parent = b1
- local button = script.Parent
- local toggle = false
- local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
- if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Demon Warrior';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- end
- if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Pirate Rifleman';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- end
- if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Elementalist';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- if dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Samurai Swordsman' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- end
- tl1.Text = 'Cleared Room'
- coroutine.resume(coroutine.create(SCRIPT_NBZH75_FAKESCRIPT))
- function SCRIPT_WXPQ79_FAKESCRIPT() -- b2.LocalScript
- script.Parent = b2
- m = plr:GetMouse()
- tl1 = script.Parent.Parent.tl1
- button.MouseButton1Down:Connect(function()
- toggle = true
- plr.Character.Humanoid.WalkSpeed = speed
- toggle = false
- plr.Character.Humanoid.WalkSpeed = 16
- end)
- coroutine.resume(coroutine.create(SCRIPT_WXPQ79_FAKESCRIPT))
- function SCRIPT_XSFB81_FAKESCRIPT() -- b3.LocalScript
- script.Parent = b3
- m = plr:GetMouse()
- tl1 = script.Parent.Parent.tl1
- button.MouseButton1Down:Connect(function()
- toggle = true
- plr.Character.Humanoid.HipHeight = hipheight
- toggle = false
- plr.Character.Humanoid.HipHeight = 2
- end)
- coroutine.resume(coroutine.create(SCRIPT_XSFB81_FAKESCRIPT))
- function SCRIPT_IPOT76_FAKESCRIPT() -- b4.LocalScript
- script.Parent = b4
- tl1 = script.Parent.Parent.tl1
- tl1.Text = 'Force started the game.'
- local Event = game:GetService('ReplicatedStorage').remotes.changeStartValue
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_IPOT76_FAKESCRIPT))
- function SCRIPT_VDTL90_FAKESCRIPT() -- b5.LocalScript
- script.Parent = b5
- local a = game.Players.LocalPlayer.PlayerGui.playerStatus.Frame.playerName
- local b = game.Players.LocalPlayer.Character.playerNameplate.Frame.name
- local c = game.CoreGui.RobloxGui.TopBarContainer.NameHealthContainer.Username
- local totTxt = '
- totTxt = totTxt.string.char(math.random(97,122))
- end
- toggle = false
- toggle = true
- a.Text = doText()
- c.Text = doText()
- end
- coroutine.resume(coroutine.create(SCRIPT_VDTL90_FAKESCRIPT))
- function SCRIPT_BONT75_FAKESCRIPT() -- b6.LocalScript
- script.Parent = b6
- button.MouseButton1Down:Connect(function()
- while wave true do
- local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
- if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Demon Warrior';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- end
- if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Pirate Rifleman';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- end
- if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- local nama = 'Elementalist';
- part.Head:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- if dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Samurai Swordsman' then
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name name) then
- end
- end
- recursive(workspace);
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_BONT75_FAKESCRIPT))
- function SCRIPT_RGHV74_FAKESCRIPT() -- b7.LocalScript
- script.Parent = b7
- dungeon = game.Workspace.dungeon
- local nama = 'room1';
- part.barrier:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- local nama = 'room3';
- part.barrier:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- local nama = 'room5';
- part.barrier:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- local nama = 'room7';
- part.barrier:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- local function Modify(part)
- end
- local function recursive(obj)
- if (child.Name nama) then
- end
- end
- recursive(workspace);
- local nama = 'initialRoom';
- part.barrier:Destroy()
- for _, child in pairs(obj:GetChildren()) do
- Modify(child);
- recursive(child);
- end
- end)
- coroutine.resume(coroutine.create(SCRIPT_RGHV74_FAKESCRIPT))
- function SCRIPT_TZMO81_FAKESCRIPT() -- dungeon.LocalScript
- script.Parent = dungeon
- function zigzag(X)
- end
- label = script.Parent
- label.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end
- if game.Players.LocalPlayer.Parent Players then
- local dStatus = game.workspace.dungeon.room1.enemyFolder:FindFirstChild('spawn')
- if dStatus.enemyName.Value 'Pirate Rifleman' or dStatus.enemyName.Value 'Pirate Savage' then
- label.Text = 'Dungeon: Pirate Island'
- if dStatus.enemyName.Value 'King's Guard' or dStatus.enemyName.Value 'Elementalist' or dStatus.enemyName.Value 'Hitman' then
- label.Text = 'Dungeon: King's Castle'
- if dStatus.enemyName.Value 'Dark Mage' or dStatus.enemyName.Value 'Demon Warrior' then
- label.Text = 'Dungeon: The Underworld'
- end
- if dStatus.enemyName.Value 'Samurai Swordsman' or dStatus.enemyName.Value 'Shuriken Thrower' or dStatus.enemyName.Value 'Elite Swordsman' or dStatus.enemyName.Value 'Ultimate Swordsman' then
- label.Text = 'Dungeon: Samurai Palace'
- else
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_TZMO81_FAKESCRIPT))