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This event fires when the Humanoid enters or leaves the Freefall Enum/HumanoidStateType. The active parameter represents whether the Humanoid is entering or leaving the Freefall state. Although the Freefall state generally ends when the Humanoid reaches the ground, this event may fire with active equal to false if the state is changed while the Humanoid is falling.
- Magnet Simulator is a Roblox game, it was created on New Year's Eve in 2018. Magnet Simulator is about collecting coins using your magnet to sell it for cash and buy pets and better magnets along the way, there are also backpacks like a classic Simulator game, making it so you can collect more coins using your magnet.
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Russotalks Roblox Magnet Simulator Uncopylocked
Russotalks Roblox Magnet Simulator Exploit
- local MS = Instance.new('ScreenGui')
- local Title = Instance.new('TextLabel')
- local Frame = Instance.new('Frame')
- local Eggs = Instance.new('TextButton')
- local Sell = Instance.new('TextButton')
- local EggName = Instance.new('TextBox')
- local Mini = Instance.new('TextButton')
- --Properties:
- MS.Name = 'MS'
- MainFrame.Parent = MS
- MainFrame.BackgroundColor3 = Color3.new(0, 0, 0)
- MainFrame.BorderColor3 = Color3.new(1, 1, 1)
- MainFrame.Selectable = true
- MainFrame.Size = UDim2.new(0, 175, 0, 25)
- Title.Name = 'Title'
- Title.BackgroundColor3 = Color3.new(1, 1, 1)
- Title.Position = UDim2.new(0, 15, 0, 0)
- Title.Font = Enum.Font.SourceSans
- Title.TextColor3 = Color3.new(1, 1, 1)
- Close.Parent = MainFrame
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0, 155, 0, 0)
- Close.Font = Enum.Font.SourceSans
- Close.TextColor3 = Color3.new(1, 0, 0)
- Frame.BackgroundColor3 = Color3.new(0, 0, 0)
- Frame.BorderColor3 = Color3.new(1, 1, 1)
- Frame.Size = UDim2.new(0, 175, 0, 150)
- Display.Name = 'Display'
- Display.BackgroundColor3 = Color3.new(0, 0, 0)
- Display.BorderColor3 = Color3.new(1, 1, 1)
- Display.Size = UDim2.new(0, 155, 0, 20)
- Display.Text = 'Notifications ON'
- Display.TextSize = 14
- Eggs.Name = 'Eggs'
- Eggs.BackgroundColor3 = Color3.new(0, 0, 0)
- Eggs.BorderColor3 = Color3.new(1, 1, 1)
- Eggs.Size = UDim2.new(0, 155, 0, 20)
- Eggs.Text = 'Open Eggs OFF'
- Eggs.TextSize = 14
- Farm.Name = 'Farm'
- Farm.BackgroundColor3 = Color3.new(0, 0, 0)
- Farm.BorderColor3 = Color3.new(1, 1, 1)
- Farm.Size = UDim2.new(0, 75, 0, 20)
- Farm.Text = 'Coin OFF'
- Farm.TextSize = 14
- Sell.Name = 'Sell'
- Sell.BackgroundColor3 = Color3.new(0, 0, 0)
- Sell.BorderColor3 = Color3.new(1, 1, 1)
- Sell.Size = UDim2.new(0, 75, 0, 20)
- Sell.Text = 'Sell OFF'
- Sell.TextSize = 14
- Shiny.Name = 'Shiny'
- Shiny.BackgroundColor3 = Color3.new(0, 0, 0)
- Shiny.BorderColor3 = Color3.new(1, 1, 1)
- Shiny.Size = UDim2.new(0, 75, 0, 20)
- Shiny.Text = 'Shiny Pet OFF'
- Shiny.TextSize = 14
- EggName.Name = 'EggName'
- EggName.BackgroundColor3 = Color3.new(0, 0, 0)
- EggName.BackgroundTransparency = 0.69999998807907
- EggName.Position = UDim2.new(0, 10, 0, 90)
- EggName.Font = Enum.Font.SourceSans
- EggName.TextColor3 = Color3.new(1, 1, 1)
- Rebirth.Parent = Frame
- Rebirth.BackgroundTransparency = 0.5
- Rebirth.Position = UDim2.new(0, 90, 0, 40)
- Rebirth.Font = Enum.Font.SourceSans
- Rebirth.TextColor3 = Color3.new(1, 0, 0)
- Mini.Parent = MainFrame
- Mini.BackgroundTransparency = 1
- Mini.Size = UDim2.new(0, 20, 0, 20)
- Mini.Text = '_'
- Mini.TextSize = 14
- -- Scripts:
- local r = game:GetService('ReplicatedStorage').Events.MagnetEvents['requestGrab']
- local rs = game:GetService('RunService').RenderStepped
- local Shinys = {'Three-Headed Demon','Mad Demon','Fallen Bird','Demonic Bird','Cat Demon','Golden Dominus','Space Dominus','Flame Dominus','Frost Dominus','Spirit Dominus','Super Bear','Bat Bear','Flashy Bear','Storm Bear','Captain Bear','Cursed Wolf','Angel Wolf','Sanic','Ogre','Nyan Cat','Doge','MLG Bear','Rich Bear','Noob','Fancy Bear','Ice Wolf','Ghost Wolf','Galaxy Wolf','Galaxy Bear','Spirit Bear','Moon Bear','Crystal Fox','Magnetite Wolf','Winged Overseer','Overseer Wolf','Wizard Overseer','Three-Headed Overseer','Overseer Overlord','Praefectus Overseer', 'Lava Wolf', 'Magma Gentleman', 'Three-Headed Magma Wolf', 'Hooded Fire Lord', 'Lord of the Magma'}
- local char = plr.Character.HumanoidRootPart
- local mini = true
- _G.sell = false
- _G.shiny = false
- _G.display = false
- MS:Destroy()
- if mini true then
- Frame.Visible = false
- else
- Frame.Visible = true
- end
- if _G.display true then
- Display.TextColor3 = Color3.new(1, 0, 0)
- screengui.EggHandler.Disabled = false
- screengui.Notifications.Handler.Disabled = false
- else
- Display.TextColor3 = Color3.new(0, 0.666667, 0)
- screengui.EggHandler.Disabled = true
- screengui.FullBackpack.Handler.Disabled = true
- end)
- Shiny.MouseButton1Down:connect(function()
- _G.shiny = false
- Shiny.Text = 'Shiny Pet OFF'
- _G.shiny = true
- Shiny.Text = 'Shiny Pet ON'
- wait(0.1)
- wait()
- game.ReplicatedStorage.ShinyEvents.requestMakeShiny:FireServer(Shinys[i])
- end
- end)
- Farm.MouseButton1Down:connect(function()
- _G.farm = false
- Farm.Text = 'Coin OFF'
- _G.farm = true
- Farm.Text = 'Coin ON'
- for i = 1,10 do
- r:FireServer('1100000', game.ReplicatedStorage.Tools[tool])
- end
- end)
- Sell.MouseButton1Down:connect(function()
- _G.sell = false
- Sell.Text = 'Sell OFF'
- _G.sell = true
- Sell.Text = 'Sell ON'
- game.Workspace.Rings.Sellx2.CanCollide = false
- game.Workspace.Rings.Sellx2.CFrame = char.CFrame + Vector3.new(0,math.random(-1,1),0)
- end
- end)
- Eggs.MouseButton1Down:connect(function()
- _G.egg = false
- Eggs.Text = 'Open Eggs OFF'
- _G.egg = true
- Eggs.Text = 'Open Eggs ON'
- wait()
- game:GetService('ReplicatedStorage').PetEvents.requesthatch:FireServer(egg)
- end
- if _G.rebirth true then
- Rebirth.TextColor3 = Color3.new(1, 0, 0)
- else
- Rebirth.TextColor3 = Color3.new(0, 0.666667, 0)
- while _G.rebirth true do
- local rebirths = 1000 --1000,500,250,100,50,25,5,1
- game.ReplicatedStorage.RebirthEvents.requestRebirth:FireServer(rebirths)
- end