Roblox Script Bot 2016 Download Pc Windows
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- -- Hold E when you shoot to automatically aimbot and the ESP is still a work in progress --
- local Torsoshot_Key = Enum.KeyCode.K
- local plr = game.Players.LocalPlayer
- local Gui = Instance.new('ScreenGui',game.CoreGui)
- local version = '1.0.1'
- HDown = false
- mouse = game.Players.LocalPlayer:GetMouse()
- Players = game:service('Players')
- function onKeyPress(inputObject, gameProcessedEvent)
- if HDown false and TDown false then
- print('[AIMBOT] Calculating closest player')
- local p = game.Players:GetChildren()
- local lowestplayer = nil
- if p[i]~=game.Players.LocalPlayer and p[i].Character~=nil and p[i].Character~=nil and p[i].TeamColor~=game.Players.LocalPlayer.TeamColor and p[i].Character.Humanoid.Health >0 and p[i].TeamColor~=BrickColor.new('White') then
- local dist = p[i]:DistanceFromCharacter(Vector3.new(targetpoint.X,targetpoint.Y,targetpoint.Z))
- lowestdist = dist
- end
- end
- print('[AIMBOT] Targeting '.lowestplayer.Name)
- wait()
- local TPos = lowestplayer.Character.Head.Position
- cam.CFrame = CFrame.new(Vector3.new(cam.CFrame.X,cam.CFrame.Y,cam.CFrame.Z),Vector3.new(TPos.X,TPos.Y,TPos.Z))
- end
- elseif inputObject.KeyCode Torsoshot_Key then
- TDown = true
- local targetpoint = mouse.Hit
- local lowestdist = 99999999999
- for i=1,#p do
- if p[i]~=game.Players.LocalPlayer and p[i].Character~=nil and p[i].Character~=nil and p[i].TeamColor~=game.Players.LocalPlayer.TeamColor and p[i].Character.Humanoid.Health >0 and p[i].TeamColor~=BrickColor.new('White') then
- local dist = p[i]:DistanceFromCharacter(Vector3.new(targetpoint.X,targetpoint.Y,targetpoint.Z))
- lowestdist = dist
- end
- end
- print('[AIMBOT] Targeting '.lowestplayer.Name)
- wait()
- local TPos = lowestplayer.Character.Torso.Position
- cam.CFrame = CFrame.new(Vector3.new(cam.CFrame.X,cam.CFrame.Y,cam.CFrame.Z),Vector3.new(TPos.X,TPos.Y,TPos.Z))
- end
- end
- function onKeyRelease(inputObject, gameProcessedEvent)
- HDown = false
- elseif inputObject.KeyCode Torsoshot_Key then
- end
- if player ~= Players.LocalPlayer and player.Character then
- local torso = player.Character:FindFirstChild('Torso')
- local base = Instance.new('BillboardGui', workspace.CurrentCamera)
- base.AlwaysOnTop = true
- base.Size = UDim2.new(3.5,0,4.7,0)
- base.Adornee = torso
- esP.BackgroundColor3 = Color3.new(1,0,0)
- esP.BorderColor3 = Color3.new(0,0,0)
- esP.Size = UDim2.new(1,0,1,0)
- end
- for x,player in pairs(Players:GetChildren()) do
- if player.TeamColor ~= plr.TeamColor then
- if char then
- if torso then
- local playerName = player.Name
- if currentcam:FindFirstChild(playerName) nil then
- end
- end
- end
- end
- local function createframe(bkgc3,bkgtrans,borderc3, bordersize, name, parent, pos, rot, size, visible, zindex)
- newframe.BackgroundColor3 = bkgc3
- newframe.BorderColor3 = borderc3
- newframe.Name = name
- newframe.Position = pos
- newframe.Size = size
- newframe.ZIndex = zindex
- end
- local function createlabel(bkgc3,bkgtrans,borderc3, bordersize, name, parent, pos, rot, size, visible, zindex, font, fontsize, text, textc3, textscaled, textstrokec3, textstroketrans, texttrans, textwrapped, xalign, yalign)
- newlabel.BackgroundColor3 = bkgc3
- newlabel.BorderColor3 = borderc3
- newlabel.Name = name
- newlabel.Position = pos
- newlabel.Size = size
- newlabel.ZIndex = zindex
- newlabel.FontSize = fontsize
- newlabel.TextColor3 = textc3
- newlabel.TextStrokeColor3 = textstrokec3
- newlabel.TextStrokeTransparency = textstroketrans
- newlabel.TextWrapped = textwrapped
- newlabel.TextYAlignment = yalign
- end
- local function createbutton(autocolor, bkgc3,bkgtrans,borderc3, bordersize, name, parent, pos, rot, size, visible, zindex, font, fontsize, text, textc3, textscaled, textstrokec3, textstroketrans, texttrans, textwrapped, xalign, yalign)
- newbutton.AutoButtonColor = autocolor
- newbutton.BackgroundTransparency = bkgtrans
- newbutton.BorderSizePixel = bordersize
- newbutton.Parent = parent
- newbutton.Rotation = rot
- newbutton.Visible = visible
- newbutton.Font = font
- newbutton.Text = text
- newbutton.TextScaled = textscaled
- newbutton.TextStrokeTransparency = textstroketrans
- newbutton.TextWrapped = textwrapped
- newbutton.TextYAlignment = yalign
- end
- local function createtextbox(bkgc3,bkgtrans,borderc3, bordersize, clrtext, multiline, name, parent, pos, rot, size, visible, zindex, font, fontsize, text, textc3, textscaled, textstrokec3, textstroketrans, texttrans, textwrapped, xalign, yalign)
- newbox.BackgroundColor3 = bkgc3
- newbox.BorderColor3 = borderc3
- newbox.ClearTextOnFocus = clrtext
- newbox.Name = name
- newbox.Position = pos
- newbox.Size = size
- newbox.ZIndex = zindex
- newbox.FontSize = fontsize
- newbox.TextColor3 = textc3
- newbox.TextStrokeColor3 = textstrokec3
- newbox.TextTransparency = texttrans
- newbox.TextXAlignment = xalign
- return newbox
- local function createimagelabel(bkgc3,bkgtrans,borderc3, bordersize, name, parent, pos, rot, size, visible, zindex, image, imagetrans)
- newimage.BackgroundColor3 = bkgc3
- newimage.BorderColor3 = borderc3
- newimage.Name = name
- newimage.Position = pos
- newimage.Size = size
- newimage.ZIndex = zindex
- newimage.ImageTransparency = imagetrans
- end
- -------------------------------INITIALIZE INTRO GUI-------------------------------------
- local IntroFrame = createframe(Color3.new(245/255,245/255,245/255),0,Color3.new(27/255,42/255,53/255),0,'IntroFrame',Gui,UDim2.new(0,-330,0,0),0,UDim2.new(0,300,1,0),true,1)
- --[[bar]] createframe(Color3.new(245/255,245/255,245/255),0,Color3.new(0,0,0),0,'bar',IntroFrame,UDim2.new(1,0,0,0),0,UDim2.new(0,30,0,90),true,1)
- --[[slant]] createimagelabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'Slant',IntroFrame,UDim2.new(1,0,0,90),90,UDim2.new(0,30,0,30),true,1,474172996,0)
- --[[creator]] createlabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'Creator',IntroFrame,UDim2.new(0,80,1,-40),0,UDim2.new(0,140,0,30),true,1,Enum.Font.Code,Enum.FontSize.Size28,'Symplicity',Color3.new(27/255,42/255,53/255), false,Color3.new(0,0,0),1,0,true,Enum.TextXAlignment.Center,Enum.TextYAlignment.Center)
- --[[creatorlabel]] createlabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'CreatorLabel',IntroFrame,UDim2.new(0,80,1,-70),0,UDim2.new(0,140,0,30),true,1,Enum.Font.Code,Enum.FontSize.Size18,'Made by:',Color3.new(27/255,42/255,53/255), false,Color3.new(0,0,0),1,0,true,Enum.TextXAlignment.Center,Enum.TextYAlignment.Center)
- --[[desc]] createlabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'Desc',IntroFrame,UDim2.new(0,0,0,120),0,UDim2.new(1,0,0,90),true,1,Enum.Font.SourceSansLight,Enum.FontSize.Size14,'Feel free to share, just give me creds :) The ESP was not originally created by me, I don't know who created it',Color3.new(0,0,0), true,Color3.new(0,0,0),1,0,true,Enum.TextXAlignment.Center,Enum.TextYAlignment.Center)
- --[[subtitle]] createlabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'SubTitle',IntroFrame,UDim2.new(0.5,-150,0,70),0,UDim2.new(0,300,0,40),true,1,Enum.Font.SourceSansBold,Enum.FontSize.Size32,'Aimbot/ESP',Color3.new(27/255,42/255,53/255), false,Color3.new(0,0,0),1,0,true,Enum.TextXAlignment.Center,Enum.TextYAlignment.Center)
- --[[title]] createlabel(Color3.new(1,1,1),1,Color3.new(0,0,0),0,'Title',IntroFrame,UDim2.new(0.5,-105,0,20),0,UDim2.new(0,210,0,60),true,1,Enum.Font.SourceSansBold,Enum.FontSize.Size60,'FPS',Color3.new(27/255,42/255,53/255), false,Color3.new(0,0,0),1,0,true,Enum.TextXAlignment.Center,Enum.TextYAlignment.Center)
- IntroFrame:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Quart,0.5,true)
- IntroFrame:TweenPosition(UDim2.new(0,-330,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Quart,0.5,true)
- Gui:Destroy()
- game:GetService('UserInputService').InputBegan:connect(onKeyPress)
- game:GetService('UserInputService').InputEnded:connect(onKeyRelease)
- while wait(1) do
- end
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To get the most out of ROBLOX, you have to sign up, which gives you a customizable character and a in-game real estate to play around with. There are two types of ROBLOX account – free and premium – and the privileges available to each obviously differ. In the online world, you can use various bricks to build whatever you want. If you need inspiration, you can look at other user's worlds or ROBLOX games they have created.
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The ROBLOX user created worlds and games are impressive, but unfortunately, the game engine isn’t great and the camera can be very annoying as it swivels around and pops in and out of the screen apparently at random. Despite this, ROBLOX is really, really popular and has a lively online community, so some kids obviously enjoy it!
ROBLOX is a great idea - letting kids create their own online worlds that they can share with friends - but is pretty rough around the edges.