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JJsploit is a free Roblox exploit that allows you to run scripts, has a nice GUI, auto-update httpget support, you can create many interesting scripts yourself and add them to the preset. Of the minuses, I can only say that every time when updating from the side of the Game anti-cheat, JJsploit stops working and needs to be pumped after the release of a new version. Based on the facts from the forums, it can be said that a wave of account blocking by JJ users has passed not so long ago, which makes it not particularly safe for use in the game, we recommend that you consider alternative options, which are now enormous.
- Roblox Hack Injector Dll Form Which The actual hack, usually in dll form which needs to be injected into the game - DLL Injector to use the dll code in the Roblox process As an example, we will be using a dll called JJSploit.dll which contains multiple hacks that can be activated with a simple command.
- Safe & Free Roblox Exploits, Hacks, Cheats, Scripts and More. Roblox Exploits 2020.
About JJsploit
The new version of JJsploit is a convenient executor script for Roblox, it will help you use interesting scripts that simplify the game. Various bots, cheat stats, teleporters, speed hacks, fly hacks and much more. GUI is very similar to RedBoy. There is the creation of pre-selected scripts and convenient start them with one button. Using any scripts in Roblox is quite simple if you know which DLL injectors to use. We recommend that you familiarize yourself with our guides for setting up and launching any exploits and their top list.
Download JJsploit
You can download JJsploit from our website or from the site of developers. Do not use different versions from other sites. There is a test version that lasts about 1 hour, you can use it, in any case, the download link will be at the end of the article.
When downloading any programs or exploits for Roblox, you have the opportunity to download the virus and suspend information on your PC danger, we advise you not to download various files from untrusted resources (except for txt)
![Dll for roblox Dll for roblox](https://i.ytimg.com/vi/WbocecuG0uc/hqdefault.jpg)
Although JJsploit has an auto-update function, it does not always work, so you should periodically check the relevance of the version for your security.
How to get all gold chests in fnaf world games. Chips are a type of equipment found in FNaF World in various large chests scattered throughout the overworld. Each chip grants the entire party a buff, though effects can vary. 1 Green Chips 1.1 Headstart: Defense 1.2 Headstart: Strength 1.3 Headstart: Speed 1.4 Evercomet: Weak 1.5 Quickstart: Party 1.6 Block: Jumpscare 1.7 Run: Luck 2 Gold Chips 2.1 Endless: Defense 2.2 Endless: Strength 2.3.
Installation instructions are pretty simple, to download JJsploit go to our forum, and register. DLL files that are needed to use the LCD script are always interesting for antiviruses, therefore we advise you to use them more carefully.
- Download archive
- Unzip
- Register
- Download script
Scripts in Roblox
Roblox scripts have a huge impact on the game itself, for each mode, anyone familiar with programming languages can write a script by creating a bot or cheat.
What is a script?
A script is a text code that launches certain actions in the game, creating a certain sequence and periodicity, you can create your own bot image for auto farm or cheats for convenient aiming at the target, find out where the enemies are or even duplicate targets.
Roblox Dll Download
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Ctrl'
- game:GetService('StarterGui'):SetCore('SendNotification',{
- Text ='Press L.Alt'
- PLAYER = game.Players.LocalPlayer
- CC = game.Workspace.CurrentCamera
- ENABLED =false
- _G.ESP_BIND =52
- local PLAYERS ={}
- local DISTANCES ={}
- if v ~= PLAYER then
- end
- for i, v inpairs(PLAYERS)do
- if v and(v.Character)~=niland v.TeamColor ~= PLAYER.TeamColor then
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name . i].dist = DISTANCE
- PLAYER_HOLD[v.Name . i].diff = DIFF
- end
- elseif_G.FREE_FOR_ALL truethen
- if AIM ~=nilthen
- local DISTANCE =(AIM.Position - game.Workspace.CurrentCamera.CoordinateFrame.p).magnitude
- local RAY = Ray.new(game.Workspace.CurrentCamera.CoordinateFrame.p,(MOUSE.Hit.p - CC.CoordinateFrame.p).unit * DISTANCE)
- local HIT,POS = game.Workspace:FindPartOnRay(RAY, game.Workspace)
- local DIFF =math.floor((POS - AIM.Position).magnitude)
- PLAYER_HOLD[v.Name . i].dist = DISTANCE
- PLAYER_HOLD[v.Name . i].diff = DIFF
- end
- end
- ifunpack(DISTANCES)nilthen
- end
- local L_DISTANCE =math.floor(math.min(unpack(DISTANCES)))
- returnfalse
- if v.diff L_DISTANCE then
- end
- returnfalse
- GUI_MAIN = Instance.new('ScreenGui', game.CoreGui)
- GUI_AIM_AT = Instance.new('TextLabel', GUI_MAIN)
- GUI_MAIN.Name ='AIMBOT'
- GUI_TARGET.Size = UDim2.new(0,200,0,30)
- GUI_TARGET.BackgroundColor = BrickColor.new('Fossil')
- GUI_TARGET.Position = UDim2.new(0.5,-100,0,0)
- GUI_TARGET.TextColor3 = Color3.new(1,1,1)
- GUI_TARGET.TextWrapped =true
- GUI_TARGET.Font ='SourceSansBold'
- GUI_AIM_AT.Size = UDim2.new(0,200,0,20)
- GUI_AIM_AT.BackgroundColor = BrickColor.new('Fossil')
- GUI_AIM_AT.Position = UDim2.new(0.5,-100,0,30)
- GUI_AIM_AT.TextColor3 = Color3.new(1,1,1)
- GUI_AIM_AT.TextWrapped =true
- GUI_AIM_AT.Font ='SourceSansBold'
- local TRACK =false
- function CREATE(BASE, TEAM)
- local ESP_MAIN = Instance.new('BillboardGui', PLAYER.PlayerGui)
- local ESP_NAME = Instance.new('TextLabel', ESP_MAIN)
- ESP_MAIN.Name ='ESP'
- ESP_MAIN.AlwaysOnTop =true
- ESP_MAIN.Size = UDim2.new(0,5,0,5)
- ESP_DOT.Name ='DOT'
- ESP_DOT.BackgroundColor = BrickColor.new('Bright red')
- ESP_DOT.BorderSizePixel =0
- ESP_DOT.Size = UDim2.new(2,0,2,0)
- ESP_DOT.ZIndex =10
- ESP_NAME.Name ='NAME'
- ESP_NAME.BackgroundColor3 = Color3.new(255,255,255)
- ESP_NAME.BorderSizePixel =0
- ESP_NAME.Size = UDim2.new(1,0,10,0)
- ESP_NAME.ZIndex =10
- ESP_NAME.FontSize ='Size14'
- ESP_NAME.TextColor = BrickColor.new('Bright red')
- for _,v inpairs(PLAYER.PlayerGui:children())do
- v:Destroy()
- end
- CLEAR()
- spawn(function()
- if TRACK then
- for i,v inpairs(game.Players:GetChildren())do
- if v.Character and v.Character:FindFirstChild('Head')then
- if v.TeamColor ~= PLAYER.TeamColor then
- CREATE(v.Character.Head,true)
- end
- if v.Character:FindFirstChild('Head')then
- end
- end
- end
- wait(1)
- end
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.BIND then
- end
- KEY = KEY:lower():byte()
- ENABLED =false
- end)
- MOUSE.KeyDown:connect(function(KEY)
- if KEY _G.ESP_BIND then
- FIND()
- print('ESP : ON')
- wait()
- TRACK =false
- print('ESP : OFF')
- end
- if KEY _G.CHANGE_AIM then
- _G.AIM_AT ='Torso'
- elseif_G.AIM_AT 'Torso'then
- GUI_AIM_AT.Text ='AIMING : HEAD'
- end
- game:GetService('RunService').RenderStepped:connect(function()
- local TARGET = GetNearestPlayerToMouse()
- local AIM = TARGET.Character:FindFirstChild(_G.AIM_AT)
- CC.CoordinateFrame = CFrame.new(CC.CoordinateFrame.p, AIM.CFrame.p)
- GUI_TARGET.Text ='AIMBOT : '. TARGET.Name:sub(1,5)
- GUI_TARGET.Text ='AIMBOT : OFF'
- end
- wait()
- FIND()
- until ESP_ENABLED false